Visceral Combat & Sorcery That Demands a Price

Every blade swing in Savages & Sorcery is visceral, cinematic, and powerful. Magic is fearsome, wondrous, and always costly. Casting a spell means sacrificing mind, soul, blood, time — or risking corruption when sorcery is misused. This design keeps the world grounded in Sword & Sorcery’s true roots, where power is never free and every decision matters. Heroes win not because the rules are forgiving, but because they dare greatly, bleed boldly, and pay the price to seize their destinies.

Heroes Forged by Player Choice, Not Classes

Characters in Savages & Sorcery are not bound by classes or rigid mechanical lanes. Instead, players shape their heroes through Talents and Training — crafting warriors, sorcerers, hunters, or champions according to the mythic ideals that inspire them. Archetypes exist not as rulebooks but as story-guiding identities, free to be mixed, reimagined, or embodied in new ways. Every hero is sculpted, not sorted, and the journey of creation is just as meaningful as the adventures that follow.

Mythic Heroism, not Modern Randomness

Savages & Sorcery is built on the shoulders of the mythic giants — the artwork of Boris Vallejo, Frank Frazetta, and Julie Bell, and the heroic traditions of classic Sword & Sorcery. Here, heroes do not emerge from random dice rolls or modern reinterpretations of fantasy. They arise from choice, intention, and destiny. The game recreates the feeling of stepping inside a painted legend, embracing the primal emotions, vivid colors, and larger-than-life archetypes that defined the genre before it was diluted by contemporary trends.

We need your consent to load the translations

We use a third-party service to translate the website content that may collect data about your activity. Please review the details in the privacy policy and accept the service to view the translations.